OLMOD is a collection of community mods for Overload. It enhances multiplayer with a server browser, joining a match in progress, extra match modes such as capture the flag and more.
Unzip the olmod package into the same directory as Overload. This directory is the same directory that contains the Overload executable as well as the subdirectory Overload_Data. You can then run olmod from within the same directory as Overload.

Getting Started Playing Online

Joining existing games
To begin playing Overload online from within olmod:
  1. Click "Play Multiplayer"
  2. Click "Internet Match"
  3. Click "Join Match"
  4. Enter the IP address of a server with an open match, found on the Tracker page
  5. Click "Join Match" again
Creating a new game
To start a new multiplayer game from within olmod:
  1. Select a server to play on from the Server Browser on the Tracker page. Be sure a game is not currently running on it!
  2. Click "Play Multiplayer"
  3. Click "Internet Match"
  4. Click "Create Open Match" for a match where players can join the match at any time, or click "Create Match" for a closed match where no one else can join once the game starts
  5. Adjust the game settings to your liking
  6. Click "Create Match" again
  7. Enter the IP address of the server
  8. Click "Create Match" again
For more information, see the olmod project on github.
Overload is a registered trademark of Revival Productions, LLC. Site by Arne de Bruijn. Installation and Getting Started sections and Tracker by roncli Productions.